Verified guide
Graveyard Keeper 2 Known Issues and Patch Status
tinyBuild's known-issues list cross-checked against the October 16 PlayStation/Xbox Update 1.010.1 notes, with platform and source conflicts labelled.
Published · Updated
Evidence summary
Officially confirmed
- Last verified
- Oct 20, 2026
- Sources
- 13 registered sources
✓ confirmed or tested · △ reported or observed · ? unknown or inferred
Current version
The official Steam news feed lists “Update 1.010 is live.” Its News API record is dated October 13, 2026, and tinyBuild’s running patch archive labels 1.010 as a PC patch. The archive also lists Patch 1.010.1 for PlayStation and Xbox, dated October 16. Its introduction says console fixes are being brought across versions; these labels do not establish rollout on every console model, region, or depot time. The support article still lists Jack and Builder’s Bag symptoms that 1.010.1 reports as fixed, so this page keeps both dated publisher statements rather than inferring rollout or universal resolution.
Recent hotfixes and patches
Update 1.010 — October 13, 2026 (PC)
The official Steam changelog, corroborated by tinyBuild’s patch archive, reports:
- Fixed Jack missing when submitting bronze tools and NPC Jack missing from the Twins’ land near the boat during the Village Boat event. The support article still lists the Twins’ land symptom as
[Consoles]; Patch 1.010.1 later reports the Village Boat fix for PlayStation and Xbox. The sources do not identify every affected build or confirm rollout to every console model. - Zombies now give more gears with the Belt Master perk; the changelog gives no exact amount.
- Fixed the zombie porter walking through factory walls and several conveyor-zone extension animations.
- Fixed selected quest/progression, softlock, crash, controller, and UI issues.
- Order slots now rise to five depending on villager count.
These are PC patch-note claims, not independent testing of every save or platform.
Patch 1.010.1 — October 16, 2026 (PlayStation, Xbox)
tinyBuild’s official patch archive reports that this console patch fixed, among other issues, NPC Jack missing from the Twins’ land near the boat during the Village Boat event, Builder’s Bag items becoming inaccessible with a controller, and the morgue counter remaining at 1/19 when no corpses were present. These are PlayStation/Xbox patch-note claims, not independent testing of every save or proof of rollout on every console build.
Update 1.009 — October 6, 2026
The official 1.009 changelog reports these relevant fixes:
- Fixed a crash while loading a save, error pop-ups when a gardener zombie tried to harvest a crop that was already gone, and a freeze when assigning a zombie to a station after the previous worker became invalid.
- Fixed zombies at the sawmill, mine, clay pit, and sand pit getting stuck after returning results, so the next job can start. Caretakers stuck on quarry objects and gardener zombies stuck on broken harvests were also addressed.
- Cleaned up collisions on conveyor storage, the crematorium, the resurrection table, and garden/vineyard assistant stations; fixed the player getting stuck after the Nun’s base upgrade.
- Fixed cases where the player or HUD stayed locked after returning to the main menu or starting a new game, and a day-rollover issue when the clock reached the end of the day.
These are fixes reported by the changelog; this guide does not claim to have independently tested every save or platform.
Update 1.008 — October 2, 2026
The official 1.008 changelog reports:
- Fixed a crash when going to bed, an infinite loading screen when loading a save, and persistent error/exception messages.
- Fixed a zombie stuck at the firewood holder, farmers failing to produce, and conflicting interaction hints when carrying a zombie near the carousel.
- Fixed the Inflation/mercenary quest error and a main-quest soft-lock involving Linda’s Ball and Plague Doctor progression.
- Reduced delivery crate requirements and increased several order/trading rewards and perk bonuses. These are balance changes, not a claim that a particular live support symptom is resolved.
Update 1.007 — September 28, 2026 (UTC)
The official 1.007 changelog reports:
- Fixed item-duplication exploits, including bag transfers and alchemy/farmer-bag abuse; dynamite can now be destroyed or sold.
- Fixed the Study Table not awarding Science points, the Potter’s Wheel getting stuck, and a polished-stone acquisition issue.
- Fixed iron-supply delivery quests getting stuck, Central Districts Purge progression issues, the PR machine, and a translation error that blocked a quest.
- Fixed severe frame-rate drops while saving; the changelog describes cases falling to about 2 FPS.
Update 1.006 — September 25, 2026
The official 1.006 changelog adds an in-game bug report control to the Steam PC build. It also fixes or changes:
- Zombies now earn red Tech Points in fights, and their off-scene work sounds play correctly.
- A kitchen zombie can no longer block the millstone; kitchen zombies no longer consume ingredients without producing the dish.
- Several player-stuck locations around kitchen and workstations were fixed.
- Extra bag slots now count for pickups and vendor purchases while the backpack is full.
- Static-price trade goods no longer double their price on the first purchase.
- A resolution change no longer breaks grass movement, and shipping builds restore missing cinematic effects.
- Demo-save milestones unlock Steam achievements retroactively in the full game.
- Ultrawide-resolution crashes and crop beds stuck before harvest were fixed.
Update 1.005 — September 24, 2026
The official 1.005 changelog lists these fixes and changes:
- Study Table: fixed a lock-up after inserting an item for Science.
- Crematorium: fixed a corpse-on-table state that could leave it unusable.
- Resurrection: fixed prepared-body/strap state resetting after leaving the morgue, wrong post-resurrection animation, and cases where a zombie could not be resurrected despite meeting its quest and item requirements.
- Progression and UI: restored building demolition in the resurrection zone, fixed quest-navigation hints during sleep/blackout, and fixed an alchemy-recipe-book selection highlight.
- Combat: fixed the player floating over stairs during combat.
- Balance: increased the number of chunks sawn from a tree log and rebalanced Kiln and Furnace crafting/fuel costs.
- Performance: improved performance at the top of the Alchemy Tower; this is an area-specific improvement, not confirmation that every long-session performance symptom is fixed.
- Cleared a batch of errors that appeared before the first sleep/save, fixed the Keeper’s house oven sound, corrected a Switch wheat animation, and improved pending-zombie-craft and delivery-lock icons.
Official fixes reported in Updates 1.005–1.010
| Status | Patch-note change | Scope |
|---|---|---|
| official-fixed | Resurrection Table state no longer resets after leaving the morgue; incorrect resurrection animation and failed resurrection cases were fixed. | 1.005 |
| official-fixed | Building demolition in the resurrection zone, sleep/blackout navigation hints, Alchemy recipe-book highlighting, and combat stair movement were fixed. | 1.005 |
| official-fixed | Tree logs yield more chunks; Kiln and Furnace crafting/fuel costs were rebalanced; performance improved at the top of the Alchemy Tower. | 1.005; recheck existing data values and scoped performance reports before calling them current. |
| official-fixed | A batch of errors before the first save, the Keeper’s house oven sound, Switch wheat animation, and zombie-craft/delivery-lock icons were fixed. | 1.005 |
| official-fixed | Zombie red Tech Points/off-scene work sounds, kitchen-zombie blocking or ingredient loss, several stuck locations, bag-slot pickup purchases, static-price double purchase, grass after resolution changes, missing cinematic effects, flagpole audio, Defender’s Emblem destruction soft-lock, ultrawide crash, and unharvestable crop beds were addressed. | 1.006 |
| official-fixed | Item-duplication exploits, Study Table Science points, iron-supply quest stalls, selected progression/workstation issues, and severe FPS drops while saving were addressed. | 1.007 |
| official-fixed | Save-loading/crash errors, selected zombie/farming issues, quest soft-locks, and order/trading balance were addressed. | 1.008 |
| official-fixed | Save-loading crash, gardener-harvest error pop-ups, zombie assignment and return-result freezes, selected collisions/soft-locks, and the listed day-rollover issue were addressed. | 1.009 |
| PC patch-reported; current support list scopes the remaining symptom to consoles | NPC Jack missing near the Twins’ land/boat event | Update 1.010 [PC] reports the Village Boat event fix; tinyBuild’s current issue list labels the remaining symptom [Consoles]. The sources do not establish every console model/build’s status. |
| Update 1.007 fix reported; no longer on the current support list | Study Table may become non-interactable after inserting an item to generate Science | Steam and tinyBuild’s 1.007 console archive report Study Table fixes, including Nintendo Switch-specific fixes. The current Known Issues list omits this symptom; this is source status, not independent testing of each console build. |
| Update 1.007 fix reported; no longer on the current support list | Crematorium can remain stuck with a corpse on the table | tinyBuild’s 1.007 console archive reports the Crematorium fix, and the current Known Issues list omits the symptom. Verify a specific build before treating every platform as resolved. |
| Update 1.007 fix reported; no longer on the current support list | Town Warehouse iron deliveries may not be accepted or quest progress may remain locked | Steam and tinyBuild’s 1.007 console archive report iron-supply quest fixes; the current Known Issues list omits the symptom. This does not prove identical rollout on every console model/build. |
The 1.005–1.010 changelogs reviewed here do not report a new Melted Fat recipe quantity, input, mastery, or fuel value. The related Distillation Cube data remains labeled with its 1.004.2 source version and REVERIFY_REQUIRED status. Patch-note improvements to Alchemy Tower performance and zombie crafting do not prove that the Distillation Cube’s recipe values changed.
Current tinyBuild issue status
tinyBuild’s Known Issues article was rechecked on October 20, 2026. A cache-busted direct HTTP response and a rendered browser read returned the same set of issues. tinyBuild says fix availability can vary by platform as updates roll out. This is publisher support status, not independent testing by Keeper Atlas.
| Issue listed by tinyBuild Support | Scope and wording |
|---|---|
| Performance issues during extended play sessions | The article advises saving frequently and restarting the game; its linked performance article provides more detail. |
| Screen tearing | Explicitly listed for consoles; no console model or workaround is specified. |
| NPC Jack missing from the Twins’ land near the boat | Tagged [Consoles]. Patch 1.010.1 for PlayStation/Xbox reports the Village Boat event fix, but the support article still lists this symptom. The available text does not identify affected builds or confirm rollout to every model. |
| UI can become extremely small and camera overly zoomed out | Tagged [Xbox]; tinyBuild says reinstalling the game should help until a fix is released. |
| Builder’s Bag items can become inaccessible with a controller | Tagged [PlayStation]; the article suggests navigating all the way to the right within the bag. Patch 1.010.1 reports a controller-access fix, while the support article still lists the symptom; exact rollout is unspecified. |
| Defender’s Emblems can drop when inventory is full | tinyBuild advises checking the area before leaving. The article also says the Barracks shows an extra slot after all squads are unlocked; lost-item recovery and a Barracks redesign are described as upcoming, not shipped. |
The support list still includes the Jack and PlayStation Builder’s Bag symptoms despite Patch 1.010.1 reporting related fixes for PlayStation/Xbox. Preserve both publisher statements: the support article says availability varies by platform, but neither source identifies all affected builds, regions, or rollout timing. Do not claim that a symptom is universally fixed or active on every platform.
Save problems
Updates 1.008 and 1.009 report fixes for infinite/crashed save loading and selected error pop-ups. Update 1.005 cleared a batch of errors before the first sleep/save. These changelogs do not promise recovery of corrupted or missing saves. Update 1.006 says demo-save milestones unlock Steam achievements retroactively. The current tinyBuild Known Issues article does not list an achievement issue, and Keeper Atlas has not independently tested existing saves; treat this as an official fix report, not a guarantee for every save.
A historical tinyBuild source entry checked on September 23 mentioned Nintendo Switch demo-save transfer. That symptom is absent from the current Known Issues article rechecked on October 12, 13, 15, and 20, so this page does not label it resolved or active. Verify it against current support and an affected Switch save before restoring it to the active list.
Platform-specific issues
- PC / Steam: The latest official Steam changelog found in this check is Update 1.010, dated October 13, 2026. It reports selected progression, zombie, softlock, stability, controller, and UI fixes; these are patch-note claims, not independent tests of every save.
- Consoles: The current tinyBuild list tags screen tearing and the Twins’ land Jack symptom as
[Consoles], and separately tags the UI/camera issue[Xbox]and Builder’s Bag issue[PlayStation]. Its patch archive lists 1.010.1 for PlayStation/Xbox on October 16. The support article still lists the Jack and Builder’s Bag symptoms despite patch-note fixes; affected builds and rollout are unspecified. - Other listed symptoms: The support article does not identify platforms for extended-session performance issues or Defender’s Emblem drops. Do not assign them to PC or a particular console without a more specific official statement.
Official workarounds
- For extended-session performance issues, tinyBuild advises saving frequently and restarting the game; see its linked performance article for details.
- For the Xbox UI/camera issue, tinyBuild says reinstalling the game should help until a fix is released.
- For PlayStation Builder’s Bag items trapped by a controller issue, tinyBuild suggests navigating all the way to the right within the bag.
- If Defender’s Emblems drop because inventory is full, tinyBuild advises checking the area before leaving.
- For other platform symptoms, use the official troubleshooting guide for that platform.
- Submit Steam PC issues through the in-game report control added in Update 1.006. The launch announcement also points players to official Steam Discussions and the Lazy Bear Discord.
Community reports
Individual Reddit and Steam player posts remain community-reported leads. None were promoted into the official-issue table without an official patch note or support entry. Unmatched reports stay needs-verification until a repeatable current-build check or official source resolves them.
Last checked: October 20, 2026. This page describes dated source status; it is not a guarantee that every player’s symptom has the same cause or applies to every platform/build.
Related guides
Related database records
Sources & verification
Sources are checked individually and dated in the Source Registry. Unconfirmed gameplay details are intentionally omitted.
- Official Steam patch feed — Graveyard Keeper 2 Updates 1.005 and 1.006Lazy Bear Games / tinyBuild · steam developer update · checked Sep 27, 2026
- Graveyard Keeper 2 — Changelog 1.007Lazy Bear Games / tinyBuild · steam developer update · checked Oct 12, 2026
- Graveyard Keeper 2 — Update 1.008 is liveLazy Bear Games / tinyBuild · steam developer update · checked Oct 12, 2026
- Graveyard Keeper 2 — Update 1.009 is liveLazy Bear Games / tinyBuild · steam official store · checked Oct 12, 2026
- Graveyard Keeper 2 — Update 1.010 is liveLazy Bear Games / tinyBuild · steam developer update · checked Oct 14, 2026
- Patch Notes! — Graveyard Keeper 2 SupporttinyBuild · tinybuild · checked Oct 14, 2026
- Patch Notes! — Graveyard Keeper 2 SupporttinyBuild · tinybuild · checked Oct 15, 2026
- Patch Notes! — Graveyard Keeper 2 SupporttinyBuild · tinybuild · checked Oct 20, 2026
- Known issues — Graveyard Keeper 2 SupporttinyBuild · tinybuild · checked Oct 13, 2026
- Known issues — Graveyard Keeper 2 SupporttinyBuild · tinybuild · checked Oct 14, 2026
- Known issues — Graveyard Keeper 2 SupporttinyBuild · tinybuild · checked Oct 15, 2026
- Known issues — Graveyard Keeper 2 SupporttinyBuild · tinybuild · checked Oct 20, 2026
- General troubleshooting — Graveyard Keeper 2 SupporttinyBuild · tinybuild · checked Sep 23, 2026